1-2.The New Game Experience

Conventional blockchain games are often designed to make it difficult to play all of the game contents without owning expensive NFT, which is very hard for customers playing the game for the first time. However, in Edo Sushi Monsters, we aim to provide all customers with an equal opportunity to enjoy the game, thereby it become easy to enter and attracting many more game users. More specifically, by distributing Free Jewel (using for Gacha or purchasing in-game Items) at many places in the game, like the social games, it is possible to obtain various attractive characters and play all features in the game without owning NFT or having to pay for them. Of course, it is also possible for customers to earn cryptocurrency by trading NFTs through the Marketplace. We aim to offer a variety of experiences to suit our customers' objectives and a way to earn profit according to their goals.

The โ€œPlay to Earnโ€ games have a strong investment element and many of them are designed to make it difficult to play all of the games without owning expensive NFT. In addition, the NFT for these projects seem to have been created with a design in which the value of the NFT was determined solely by the amount of money earned, not by the attractiveness of the NFT itself. However, Edo Sushi Monsters has designed the NFT to have a diversity of appeal for different customers, and one of the main ways of earning is โ€œ Creating an Economic Sphere among Usersโ€. Even for non-investing customers, if they are able to create NFTs that are of high value to other customers, they can earn through trading in the Marketplace, thus providing a different โ€œPlay to Earnโ€ game experience from the previous Play to Earn experience.

Also, we aim to build an economic cycle in which we can ensure the sustainability of profits and return profit for paid customers by operating the game based on commissions generated as a result of transactions between customers, and returning surplus profits through in-game events and other measures.

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